Monday, June 26, 2006

Goo goo goo joob


Finally got around to picking up Brain Age for the DS, the software that claims to be a good daily regimen for keeping the grey matter in good shape. While it doesn't come out and say "prevents Alzheimer's" anywhere, that's certainly the idea. Three things:

1: It's actually quite fun. I wouldn't have thought doing 100 simple calculations as fast as possible would be enjoyable, but I guess I should have.

2: Nintendo's got to be laughing all the way to the five-story italian-plumber-shaped piggy-bank they keep their yen in. The game's selling as if it was hotcakes, and a whole new demographic has opened up. I mean, go to the site and look at the marketing. These people ain't playing Mario Tennis.

3: I'm discovering that a good alternate title could have been "Handwriting Age". O, Mrs. Robinson! Why did I not listen and learn decent handwriting from you? I live in shame.



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Monday, May 29, 2006

Coming soon for PSP

Weird.



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Sunday, May 28, 2006

Summon

As I sat on my porch last night around 1 AM, the sound of some manner of wooden flute instrument floated down the street, its mournful tune a message too mysterious for modern ears to interpret.

A playful breeze kicked up, and cherry blossoms floated past. I followed their dancing flight with my eyes, and when I looked back, a figure could be seen down the road, slowly approaching with solemnity and intent. Was it man or demon? A grimacing mask hid his face, and great red robes adorned a giant frame.

The apparation told me he was called Yojimbo, and that I would die this day. I was to pay for my life of dissolution, which had dishonored the memory of my ancestors. When I asked who had sent him, he replied simply "my master".

I offered to pay him more than his wage, and he stood silent.

I told him I would leave, never to return to this place, and he stood silent.

I vowed to move to the honorable path of life, and still he stood silent.

The apparation would not be moved by words; the finishing couplet of this stanza was to be written in crimson. I leapt from the porch, unarmed and unarmored, and faced the one who would be my death. With a slow flourish, he unsheathed his sword, pausing for a moment before lunging.

A side-step and a twist saved me from the first blow, but the second grazed my arm as I took off my coat and began whipping it about. The cloth caught the sword just long enough for a disarming kick and a punch to the chin. A moment later, Yojimbo lay on the ground, staring up the length of his own blade.

Tempted as I was to remove the mask and see the face of my tormentor, I hesitated. Yojimbo had shown me honor; how was I to repay him? A strong wind blew in with the suddenness of a storm, bearing with it the recorder's melody. I turned to see the player, but saw only the darkened street. I looked back to the ground, and Yojimbo was gone.



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Saturday, April 29, 2006

Further Adventures of Alex in DS Wonderland








So far, I've tried most of the features of the DS once each. I've used the touch-pad. I've played a match of Mario Kart online. I've played it against a friend locally. I've played a multiplayer match with a single cartridge. After today, there's only a few left.

Swung by Gamecrazy, a walled-off subset of Hollywood Video that serves as a mini game store. I went there in search of a DS Download Station, a place alleged to give me the power and authority to download a demo through the very air. A huge young fellow with the pasty complexion, soul patch, and horn-rimmed glasses stereotypical of gamers informed me that there was no station, per se, no glossy plastic box to point my DS at, but rather the entire store would yield a positive result. He entreated me to "download away".

I complied. True Swing Golf. Decent game, but it's no Tiger Woods. Either way, the Download Station idea is a valid one. It combines the wireless tech and community feeling that Nintendo are clearly focusing on in a simple way. And considering what a cheapass I am, I'm sure to be using it quite often.



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Tuesday, April 18, 2006

Starry Night

Allow me to say the following: FInally. Sure to drive you crazy after a few minutes, the Mega Man Effect has been available for Mac "users" for some time now.

How can this have happened? How can modernity developed to point where homegrown apps are made for Macs before PCs, or as I still find myself calling them, "IBM clones"?



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Friday, April 14, 2006

Like Diddy Kong

On Tuesday night, six men met in a darkened room to compete for glory. The fundraiser was a success in that it actually took place, the tech stuff all worked, people had a good time, and decent money was raised. It was a failure in that only seven people showed, but rumor has it the first iteration of an event like this is always poorly attended. I have many ideas for next time, so we'll see if I can't make this something a little bigger. If you're interested, my man Del has some pics up of the event -- well, the set-up for the event, anyway.

In addition to the many fine folks who donated prizes, Bungie sent a box full of knick-knacks. I ended up with this little red dude as part of my 2nd place prize. Now Rooster* lives in my office, and I'm just not sure what to do with him. I feel he needs to be on display, both to up my geek cred (a necessity, since I dress like a management stooge and have to work with the IT guys) and to advertise for the next event. But where, and doing what? I am accepting suggestions.

*10 B A Start points to anyone who can guess why I named him that.



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Tuesday, March 21, 2006

On the Fly

Damn it, Nintendo. You came frighteningly close to changing the world.
Why? "Why?" I ask you. Why could you not go the extra step? You make the DS. You give it a touch screen and some decent processing power. You wave that special wand of yours, the one that has "The Breaker of Ground" etched down the side, and bless the thing with wireless connectivity.

Visions of people on subways having pick-up games of Mario Basketball during their commutes, of people at coffee-shops wi-fiing it up to race against their friends in Budapest, Lima, and Des Moines, of heply-dressed urban teens walking down clean sidewalks with your machines in their long hands flickered in your eyes. A gaming revolution.

As what I assume must have been a throw-away feature, you toss in Pictochat, the software that sets up local chatroom so kids can IM each other during recess. And here's where you flub it up. You can now compose messages on your handheld device, but the wi-fi doesn't work for it. Users can't IM each other over the internet. I can type up an email, but can't send it to anyone.

I've done a decent amount of composition on PDAs. It's great -- you can get a few lines down wherever you are. My PDA went all fritzy recently and had to be sent to the Heaven of Broken Electronics That An Unmarried Geek Would Keep In a Box Somewhere But A Married Geek Throws Away. And here I am with a handheld electronic device with a primitive word processor on it, and damned if I want to keep what I write. One half as expensive as a PDA, and which runs games with great awesomeness. I'm not even asking that you put a calendar etc. in there (which of course you should). Just unlock the stuff you've already got.

Fie on you, Nintendo.



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