Showing posts with label penny arcade. Show all posts
Showing posts with label penny arcade. Show all posts

Monday, January 4, 2010

A Pic from Geek Chic

Just a quickie to point this out. 

Gabe of Penny Arcade fame posted this pic via twitter, stating that it "is the DM's Valet from Geek Chic", and professing his love of it. 

Oh yes.  There is a company that makes furniture specifically for the D&D crowd.  Aren't you glad you know that?



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Tuesday, December 22, 2009

The First Party Polo

The Dream of Better Gamer Fashion Realized

Ever give a gift to someone out of the blue? The sentence "hey, man, I got this for you" when uttered some time other than the Designated Gift-giving Holidays elicits a strange response from the recipient, a bitter cocktail of shame and terror. Fortunately, we have the holiday season, a socially-acceptable chance to act on those altruistic urges.

Buying for a gamer can be... let's just say "frustrating". The Geek Nation is known for having oddly specific tastes, and trying to pick up a game, accessory, or other such notion is fraught with the sort of Christmas peril usually reserved for Eastern European folklore. So, what to do? Our friends at Penny Arcade have a solution.

Some four years ago a posted an open letter to the suburban-trend-machine Hot Topic, asking, nay insisting they reconsider their marketing strategy as relates to gamers. A series of brilliant points were made about the fact that gamers aren't all kids and that many want something more subtle, but their nascent genius died on the inter-vine, apparently.

From the open letter:

Quote:
Here is what I would like to see from you: a series of unassuming polo shirts with corporate logos embroidered on the right breast, but the logos are from the evil corporations from various videogames. For starters, whip a few for Shinra Incorporated, Datadyne, and the Umbrella Corporation.
:Endquote

Too subtle, perhaps, but the concept holds. Stop giving us puerile junk. What is needed is some sort of gamer polo shirt. You know, for grown-ups.

Enter the First Party v1.0 Launch Polo. Nice sharp shirt. Understated gamer logo.


At last! We can wear our colors with pride, not gaudy ostentation. A shirt for that day when your office holiday party and buddy Jonesy's LAN party are scheduled back-to-back.

You see polos with tennis rackets, golf clubs, skis, sports franchise logos, heck, even an actual polo player from time to time. And finally now we see something for the more sophisticated lover of the virtual lifestyle.

Now, the in-one's-face style of gamer swag has its place, certainly. In fact, it can be rather rad. But it is nice to have an option. Sports fans have enjoyed this luxury for some time, and I can only hope the First Party shirts are a harbinger of better days.



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Friday, June 13, 2008

Juicy


When I heard Penny Arcade was going to step out of the critic's bubble and release an actual game, I expected a goofy title containing a surfeit of dick jokes, oblique Lovecraft references, and general oddity. Upon downloading On the Rain-slick Precipice of Darkness: Episode One, I was pleased to find that not only were the aforementioned qualities to be found in abundance, but that the game happens to be one of the most enjoyable I have ever played. Buy it right away.

The real key is the battle system. Rainslick uses a combo turn-based and real-time approach (like FFX-2 or FFXII) and features limit breaks, summons, and a quick-twitch block ability which cuts down on the unavoidable finger-drumming time. Much, much better than I expected from a $20 game.

Naturally, the art is going to be a major part of a title based on a webcomic. I would almost compare the experience to Okami, in that the sense of playing the comic comes through very well.

In addition, Rainslick seems tailor-made to avoid my pet peeves and tickle my pet fancies. For example, you can save anywhere. Screw that 'save-point' bullshit. There's stuff to unlock, stuff to find, stuff to upgrade. All kinds of stuff.

One note: many reviews describe the game as steampunk. This is not true. Zero steampunk. #1 - It's set in the 20's. #2 - None of the playable characters are scientists. #3 - No brass. #4 - Too many mimes.

And how does one not love a game that features the Fruit Fucker 2000?



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